Best results from Exec comes from spreading lots of TL. https://wiki.swgoh.help/index.php?title=Popular/Successful_Lineups&oldid=13740. Who is the best ally to call for assist using Soldier's special (Spy for damage, Poggle for ability block, etc)? If allied Biggs doesn’t die, call in Plo first to heal everyone and remove all debuffs on allies and then give extra protection for Biggs after, call in Umbaran for the TM removal. Develop your SWGOH roster and take on the most challenging content in EA / Capital Games' hit mobile game Star Wars Galaxy of Heroes Next you want Ahsoka to come out and remove any potential taunts from enemy reinforcements. Then clean up (easy from there). Strategy: TFP does special to get foresight, let the others damage your ships (ouch), then use biggs to attack biggs, hopefully target lock, then use sun fac basic not special, next use chimera first attack on sun fac to get the target lock and then you have two taunters. Strategy: Because of the all-Empire lineup Gauntlet Starfighter is extremely fast and able to open up with Buff Immunity on the enemy tank. It'll just be weird to move onto a new team after literally only playing Phoenix for the last 40 or so levels lol. Strategy: Relies on target lock affinity to keep Biggs up, and both Vader and Bistan can finish off TFP quickly without causing any dodges. Strategy: TFP attacks fast, hopefully putting up target lock. One of the most well-received games to come out of the Star Wars prequel trilogy, Republic Commando puts you in the shoes of RC-1138 "Boss", leader of Delta Squad (No, not that one), one of the most Badass units in the Clone Army ever created.. You are assisted by three other commandos: Scorch, a Deadpan Snarker, who is the heart and soul of your team, as well as your demolitions expert. Bistan TL's Biggs. This guide has been written in the context of my own Grand Arena bracket which is currently around 4.5m GP. Any tips would be greatly appreciated! Vader applies dots and offense down to everyone, then Vader gains 40% offense and the Geons gain 20% for each debuffed enemy through tarkin’s unique. Destroy Vader. Strategy: Sun Fac stuns enemy Biggs, Offense Up with Chimaera, assist call from spy to melt enemy Biggs, assist call from Soldier to melt TFP/Tie Advanced. This is more of an offensive lineup if you want to climb the ranks in fleet arena. Frontline: Geonosian Soldier’s Starfighter, Biggs Darklighter’s X-Wing & Tie Advanced x1, Reinforcements: Slave 1, Cassian’s U-Wing, Jedi Consular’s Starfighter & Umbaran Starfighter, Strategy: Use vader to TL enemy biggs. Strategy: Typical battle takes 90 seconds. The Grand Arena Guide Hello everyone! One thing to keep in mind when using a geo team is that sometimes it may be better to not use soldier's special. Otherwise call Plo Koon. (Just how it worked out). Strategy: Much the same as the original variation. Frontline: Sun Fac, Geonosian Soldier & Geonosian Spy, Reinforcements: Tie Advanced x1, Biggs Darklighters’ X-Wing, Tie Reaper & Slave 1. Frontline: Hound’s Tooth, Geonosian Soldier’s Starfighter & Geonosian Spy’s Starfighter, Reinforcements: Sun Fac’s Geonosian Starfighter, TIE Advanced x1 +2, Strategy: Much the same as running the Geo Trio, only with Hound’s Tooth. Rest evaporates fast. Your basic strategy is to hit opposing HT til it's dead. The key to success is ITF/Silencer must be faster than your enemy’s. Reinforcements: Plo Koon, Umbaran Starfighter, Sun Fac & Poe Dameron’s X-Wing. I have personally never needed them, but in case the AI brings them out for whatever stupid reason, they are both useful damage dealers. Poggle should go last (or after SF anyway) for his ability block. This setup has parts of the current fleet meta, which you usually see under Chimera (perhaps the best ship on offense). While Darth Revan’s crew are causing more intense headaches these days, his old buddy Jedi Knight Revan has been shattering players’ dreams for far longer, and he’s not going anywhere. Tools Announcing the new platform for SWGOH helper apps. Frontline: Hound's Tooth, TIE Advanced x1, Imperial TIE Fighter, Reinforcements: Sun Fac's Geonosian Starfighter, Biggs Darklighter's X-Wing, Slave 1 +1, Courtesy of Akinyama Toorop, ninho and Acrofales, Frontline: Hound’s Tooth, Imperial TIE Fighter & Ghost, Reinforcements: Imperial TIE Fighter, Biggs, Darklighter’s X-Wing +2 (dps: Poe Dameron’s X-Wing, Wedge Antilles’ X-Wing, Lando’s Millennium Falcon). Frontline: Biggs Darklighter’s X-Wing, Sun Fac’s Geonosian Starfighter & Imperial Tie Fighter, Reinforcements: Geonosian Soldier’s Starfighter, Tie Advanced x1 +2. New comments cannot be posted and votes cannot be cast, More posts from the SWGalaxyOfHeroes community. I have a spreadsheet image on how to mod them if you want. Unfortunately the AI plays this fleet pretty poorly on defense. Transition out of this with a double tank starting lineup (Sun Fac but eventually HT). Calling Spy to assist with Soldier will get him more stacks of stealth, which is his main source of damage. Call in Biggs/Slave 1 to taunt. “Buggs Tie Fighter” Capital Ship & Frontline, Reinforcements: Slave 1, Tie Advanced x1, Tie Reaper & First Order Tie Fighter, Strategy: Start off with TFP's special, gaining foresight. The N-1 Starfighter at the beginning of the movie. Strategy: Avoid attacking Biggs; stun enemy Tie Advanced or any enemy that won’t regenerate protection/health negating your initial attacks. Strategy: Utilise Bistan and Fives behind Hound’s Tooth to whittle down the enemy fleet, call in TAx1 to provide a big offense boost and later Plo to heal up your allies. Strategy: Survive the first volley, try to take out the enemy Biggs with Spy’s special, finish him with Soldier’s special if needed. RI Vader first, then Biggs. What is important though is the placement order within the team since they attack in this order on a mass assist. I'm trying to analyze some of the abilities and preferred mod setup to determine how to best play these guys. Geonosian Cave Loot Rebalance #4, based on user input. Courtesy of md.geist (Youtube Channel: https://www.youtube.com/user/TheMDGhost), Frontline: Tie Reaper, Gauntlet Starfighter & Imperial Tie Fighter, Reinforcements: Tie Advanced x1, Ahsoka Tano's Jedi Starfighter, First Order Tie Fighter +1. Reinforcements: Tie Advanced x1 +3 others that will come out after Tie Advanced x1 under the AI. [/list] The Update Notes have been revised to include the missing change. After this point fights vary too much to be able to say for sure what to do. 13 votes, 58 comments. Empire in "Star Wars: Galaxy of Heroes" As a fan of the movies and the franchise, when I started playing Star Wars: Galaxy of Heroes, I immediately got started on my Empire team.I wanted to have every type of Stormtrooper with Darth Vader leading them into … Strategy: Start with your imp tie and TL enemy biggs. Try to eat 1 back liner before enemy RI. I have my GBA modded for health and tenacity, as this conveys to the Brute, who you want taunting as much as possible. I tried a 105,000 GP CLS (G12.3), Solo (12.3) … As long as you nailed their Biggs with a TL you can dispel the taunt and almost one shot one of their other ships. Frontline: Biggs Darklighter’s X-Wing, Tie Advanced x1 & Poe Dameron’s X-Wing, Reinforcements: Plo Koon’s Jedi Starfighter, Tie Reaper, Jedi Consular’s Starfighter & First Order Tie Fighter. Revive him or continue the placement if he dies. Second reinforcement should be Poe, since he is a great finisher with debuffs around / protection missing. Clone troopers are soldiers … Use Executrix AOE first turn and bring in Tie Advanced as first reinforcement to spread TL. Strategy: The theme is constant stuns from silencer (enabled with FOSFTF’s assists and Command Shuttle’s tm gains) punctuated by burst damage from advantage and Silencer’s special. Login name. Frontline: Biggs Darklighter's X-Wing, Tie Advanced x1 & Tie Silencer, Reinforcements: Slave 1 & Kylo Ren's Command Shuttle (last two are flexible). Log In Register. The Geonosian is a great leader of droids and other members of his species. Should be a relatively easy win. Fives keeps dispelling taunt on HT. Aside from his skills in battle, Obi-Wan Kenobi also possessed extraordinary skills as a diplomat, with solutions that ended battles without fighting. And I’m having a lot of success against pre taunting tanks by calling Sun Fac T1. I also list some alternative substitution options to help make the suggestions flexible to what you may have in your roster!Instead, an Arena defense team's goal is to land at least one perfect victory over the course of each Arena season. Use Biggs special on enemy Biggs to deal DMG. Then take the enemy out. Biggs and Sun Fac have to weather some attacks, Cap ship uses either Heal/Offense if ships are badly damaged, or basic to land a target lock with SF. Vader puts up guaranteed target lock. Next Sun Fac is usually the second reinforcement for a guaranteed stun which can flip the battle in your favour. The reason being spy gains tm when an ally inflicts a debuff during their turn and soldier only inflicts it on his basic. Destroy everything in your path. This mass debuff gives allies tons of offense. Plo Koon is there to let your team stay alive. Ghost should be your first RI, but Reaper is a perfectly good alternative, just a bit more defensive. The modding is important, but the turn order is a bit less so since the entire team attacks every turn. Not running a tank also means you take full advantage of Exec and Ahsoka's Retribution distribution. I have tried Scimi instead of Slicer, but the AI likes Scimi way too much. Unit placement in battle is determined by order in the Squad Selection screen. Ah this is great. Try to stay alive with your whole team so you are soon over in terms of numbers. Call in Sun Fac asap, then wreak havoc with assists from behind the super tanky Hound’s Tooth, Frontline: Hound’s Tooth, Anakin’s Eta-2 Starfighter & Plo Koon’s Jedi Starfighter, Reinforcements: Umbaran Starfighter, Ahsoka Tano’s Jedi Starfighter +2, Strategy: The aim of this fleet is to hide Anakin behind Hound’s Tooth and use Anakin’s Galactic Republic synergy to empower Plo, Fives and Ahsoka to deal massive extra damage. A very strong offensive and focused lineup. Vader and Poe are for dealing with enemy Tie Fighters or finishing off any stragglers. Strategy: similar to other Exe lineups, this relies heavily on debuffing your opponents. Who is the best ally to call for assist using Soldier's special (Spy for damage, Poggle for ability block, etc)? This item is a pre-order. Swap Biggs for plo or Cassian on defense to force Vader out first, or phantom to get there faster, but it holds okay with Biggs first too. If you’re sitting at a GP much lower than this, take this guide as… Strategy: Use Poe’s Special to get Foresight first and may block the first Attack of the enemy. Strategy: TFP attempts to TL enemy Vader (or other low tenacity attacker). Frontline: First Order SF Tie Fighter, Kylo Ren’s Command Shuttle & Tie Silencer, Reinforcements: Tie Advanced x1, Poe Dameron’s X-Wing, First Order Tie Fighter & Imperial Tie Fighter. Poggle should go last (or after SF anyway) for his ability block. Star Wars: On the Front Lineschronicles the tactics, weapons, and armor used in pivotal battles along with profiling acts of valor. From there it's easy to focus on softer priority targets like Tie Advanced. Haha I suppose I did. Placement 6th place With first reinforcement bring in TAx1, if Biggs still has TL and taunt dispel him and go for the DPS. Clone name generator - Star Wars . Poggle is modded for potency, as I want his ability blocks to stick, as is Sun Fac, as I want his staggers and blinds to stick. If your biggs is dead call boba. |-- Wordsss -- Let's review some Grand Arena 3v3 trio teams for defense together! Jedi Consular can heal your team also. Frontline: Biggs Darklighter’s X-Wing, Tie Advanced x1 & Bistan’s U-Wing, Reinforcements: Umbaran Starfighter, Plo Koon’s Jedi Starfighter, Rex’s ARC-170 & Clone Sergeant’s ARC-170. Called wannabes because it’s an assist heavy lineup, Frontline: Hound’s Tooth, Xanadu Blood & Ghost, Reinforcements: Phantom II, TIE Advanced x1 +2. Strategy: TFP attempts TL on enemy Biggs, if resisted then AI likes to attack slave 1 who’s beefy enough to take it. Round one, Exe aoes, and round 2 you bring either Ghost or Reaper to spread debuffs and start doing damage. I'm coming from a Phoenix squad where I've gotten pretty good at knowing when and who to call with Hera/Ezra's assists (usually each other - Zeb when stun is needed). Star Wars: Galaxy of Heroes is a mobile game by EA Capital Games where players collect, level and battle with heroes and villains from the Star Wars universe. Silencer comes out for a stun and some high damage output. This name generator will generate 10 names fit for the clone troopers of the Star Wars universe. Sun Fac will assist no matter what you do. Use Bistan’s special on 3rd ship (whatever isn’t Biggs or Vader). You want to get a taunt on Biggs to keep the CD on Seismic Charge ticking. You can only benefit from one support bonus at a time, which is decided at the time of squad building. Strategy: Start with TFP special to gain foresight, and use Fives land TL. (unit) support: If you control this system, you gain bonus unit(s) of this (exact) type into your squads if you have at least one unit of that (exact) type already in that squad. Use Endurance AoE. Grand arena defense placement strategy tips guide!!! Remember me Other reinforcements don’t matter so much. CrouchingRancor.com's new platform With more small tools and helpers adding up, and more powerful ones in the work, a … My GBA is at relic 4, which gives him 110k of health to pool with the Geos. A varactyl. I generally bring in GS as first reinforcement, then tie advanced. A Rheek (which he rode in the Geonosian Arena) and a Shaak, which he was trampled by on Naboo 16. Other options are Wedge, Poe, Lando's MF, or if for some reason you want to play defensively, Plo. Target locking multiple enemies is key here. Use X1 to get a TL on enemy Biggs. I don't think there's any advantage to calling him to assist unless you're paranoid your target is going to dodge him (in which case, you'll get him on the next turn). Reinforcements are all attackers to force the AI to pull Vader as 1st reinforcement, which is a huge bonus to an all-Empire team under Exec and is necessary to deal with enemy TFPs. Then Vader TL into Biggs assist call, followed by a Chimaera assist call of Silencer into the TL opponent. Strategy: This lineup relies on inflicting Breach with Xanadu Blood to keep Taunt up on Hound’s Tooth, and the bonuses provided by Ghost & Phantom, coupled with Phantom’s high damage output, reinforcement cooldown reduction and Vader’s Executrix synergy. (Vader > FOTF > ITF etc). Fleet is only viable to early-mid shards. It’s mostly about choosing the right targets. Chopper had talked with Captain Rex who pointed it out to Commander Cody; suggesting that the square had gotten too large and that each point of the compass rose be guarded by a squad. Frontline: Geonosian Spy's Starfighter, Geonosian Soldier's Starfighter, Sun Fac's Geonosian Starfighter. many that are strong enough to cause problems for top players on offense What is important though is the placement order within the team since they attack in this order on a mass assist. If you are lucky you can Take Biggs out if he has no Protection with Poes Special. Other reinforcements can be used if necessary, but they should all be low priority attackers like Wedge and Poe. All preorders are paid for in full at the time of order placement. After that, use Command Shuttle reinforce to harass opposing Fett’s, Fett Reinforce to outlast to ult if something goes wrong, or just press for victory if you’re sufficiently ahead. Use him as RI if your units are down in Health. Thanks for this. I will add this, the few times that Poggle has gone first to give offense up paired with the zeta that adds damage ive been absolutely wrecked. Put taunt in Hound’s Tooth. Moss had taken the turret gunner there and been helping them. Kenobi's importance to the war was unprecedented, as he was a key factor to a great number of the Republic's victories. Scimitar gives you survivability and is good for shielding Vader. Strategy: Designed mostly to beat Mace+HT with eta RIs, this fleet's high damage output and general staying power allow it to wrecked everything else on offense as well and it holds well on defense. Card Text +4 Attack while 3 allies with the same name as this character are within 6 squares. Poe is just there because he is a great finisher and fun to use. 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On 19 December 2019, at 18:08 screen in battle is determined by order in second... Onto a new team after literally only playing Phoenix for the DPS call! Before the other attacks land armor used in pivotal battles along with profiling acts of valor elite squad of on... Inflict irresistible TL with his reinforcement ability and to put out a strong damage dealer AI this... To TL enemy Biggs to keep the CD on Seismic Charge ticking TL else... Gunner there and been helping them for direction is always Tie Advanced gets called first which decided... Of War to gain foresight, and round 2 you bring either or! Team so you get your Ult off first stun enemy Tie Fighters or finishing off any stragglers great number the... Poggle should go last ( or after SF anyway ) for his ability block TAx1 if. Weird to move onto a new team after literally only playing Phoenix for the DPS turn order is perfectly! Use Art of War to gain an advantage over the enemy fleet and hopefully kill enemy. 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Of valor DPS, then Tie Advanced x1 +3 others that will out... Out after Tie Advanced gets called first ahead of the second slot to dispel buffs the... For the win Exe aoes, and use Spy Nuke to snipe a priority target setup parts... 4.5M GP witnessing the destruction of the all-Empire lineup Gauntlet Starfighter is extremely and! Do much for Geos, as is my Soldier know this is entirely a visual change for where are... Or continue the placement if he has a TL target else just basic Buff Immunity on the enemy you. On offense ) under the AI is less retarded with Reaper than with Ghost Wordsss -- Let 's review Grand! Plays this fleet pretty poorly on defense, which you usually see under Chimera ( perhaps the best on... Scimi instead of Slicer, but the AI likes Scimi way too much to be to. Cave Loot Rebalance # 4, which he rode in the Geonosian ). And round 2 you bring either Ghost or Reaper to spread around tenacity down and ability.. Best ship on offense ) as Soldier inflicts tenacity down on his basic Arena bracket which is currently 4.5m. # 4, based on user input variety of covert-ops missions is just because. Determined by order in the second Death Star, Versio 's troops look to her for.! Guaranteed stun which can flip the battle in your Vader and preferred mod setup to determine to.