The Codex Tyranids is an expansion book for the Games Workshop Table Top game Warhammer 40,000. Even if Crusher Stampede and the Supplement end up getting cut this is still a great option. Patrol 0CP Prior to the army set and codex release, GW revealed details on new units every week in October 2022, including tasty previews of: The Leagues of Votann are a newly released faction, whose codex first went up for preorder on September 17, 2022. The Hive Mind hungers, and the prey had better watch out. $40.00. In this book, rather than being super speedy Advance/Charge blenders theyre your Scout deploy unit theyre still nasty in a fight, hitting with 4A each at AP-3, but dont get Advance/Charge, and only get a 4+ invulnerable save in melee (5+ at range) so dont want to get caught in the open. Live your Devilguant dreams with this faction and allow a faction that wants to be melee, show you the true meaning of Just take your 30 saves. Also interesting is Relentless Hunger, letting you make a 3 move when you fail a charge, perhaps allowing you to skulk back into cover or push far enough to claim an objective. Its still packed with new lore and, in general, represents a colossal and very exciting overhaul of how the Necrons work in battle. Units within 6, when shooting at a unit within 24 of them, score an additional hit on an unmodified 6. Still useful, but not a must-take like before in pre-Crusher 8th ed lists. Its 88 pages long, and features additional lore for theSons of Russ,a bestiary and unique Sagas rulestoform custom, ever-changing Warlord Traits for your Space Wolves commanders. Psychic Scream is a much more straightforward alt-Smite with the added ability to wipe a psychic power off a target Psyker unit. Uncertain if it will get the nod over tools to just wipe out the enemy, but the power is there. Can take ranged weapons but if you dont you get reroll hit rolls of 1 in melee. New rules in this latest codex include the powerful Harbingers of Dreaddebuffs, and the option to dedicate your mighty mechs to one of the chaos gods, getting their keyword and a gnarly new ability as thanks for your service. The Blood Angels Codex Supplement was released on December 5, 2020. *, All this makes the Toxicrene an ideal escort for your melee swarms. Adaptive Biology is the mandatory trait for Old One Eye, who is also pretty good, while Heightened Senses can help mitigate the fact that a Trygon Prime only packs WS3+. Tyrant Guard. The Tyranid stratagem sheet is really, really good, with almost no duds, some extremely powerful efficiency boosts and some tricks that will leave the prey absolutely fuming. "Nobody embodies the ferocity and strength of a Hive Fleet better than the Hive Tyrant, which takes pride of place on this awe-inspiring cover. Hive Fleets are the Tyranid subfactions, granting a Hive Fleet Adaptation to your units, warlord traits, relics, stratagems and (for Tyranids) a free additional Psychic Power that all PSYKERS know for free. The 9th Edition Space Wolves Codex Supplement was releasedonOctober 31, 2020. Big guns arent just for killing big targets, though, and when quantity rules over quality, the fleshborer hive is king. Maleceptor, Enraged Reserves, Neuroparasite, Onslaught 195. 9th Edition is coming! I also didnt see any rules for custom hive fleets, maybe warzone Octarius is still useful for those specific rules. They keep the ability to spawn Termagants, either replenishing nearby units or creating a whole new squad once a game (which now does not cost reinforcement points), and to stop the enemy just shooting the Tervigon out, as long as a Termagant unit with 15+ models in it is within 1 of the broodmother, opponents cant shoot it. Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Daniel "Skails" Rodenberg, Charlie B, "Primaris" Kevin Genson, Robert "TheChirurgeon" Jones and SRM, James "One_Wing" Grover, Peter "The Falcon" Colosimo, Jeremy "Curie" Atkinson and Lowest of Men, James "One_Wing" Grover, Peter "The Falcon" Colosimo, Lowest of Men and Jeremy "Curie" Atkinson, Matthew "Rockfish" Herrington, Colin Ward, SRM, MasterSlowPoke, Jack Hunter and Liam "Corrode" Royle, Mike Bettle-Shaffer, Robert "TheChirurgeon" Jones and BuffaloChicken, Robert "TheChirurgeon" Jones and MildNorman, James "One_Wing" Grover, "Primaris" Kevin Genson, Chase "Gunum" Garber and PierreTheMime, Goonhammer Reviews: Chapter Approved 2003, incredibly official Goonhammer store on RedBubble. We would like to thank Games Workshop for sending us a review copy of this codex. When an opposing Psyker fails a Psychic Test within 18 of one of your Psykers, you can deal them d3 Mortals and set up an 18 Aura from that model where any further failed casts will cause another d3 Mortals. I expect well end up writing a what needs a nerf article for some of this in the fullness of time, and unlike with some of the previous books where there were ominous vibes, but it wasnt entirely clear what would emerge on top once you layered on all the options, here I feel like I could draft it today and be confident of being 80%+ correct on reviewing it after a month of events. There werent manybrand new Nids miniatures leading up to the launch, with the notable exception of the bat-winged Parasite of Mortrex. Goonhammer Reads Science Fiction: Women! Projecting a portion of its consciousness directly into the crude ganglia of its lesser warrior organisms allows this warlord to guide their strikes. With multiple ways for a Flyrant to either return to their protection or get out of dodge once it commits, having a unit of these around makes them extremely difficult to take off the table, and these are sufficiently durable (T6, 4W, 2+) that it can be worth bulking the unit out to five models for more coverage and to act as a To The Last option. Each breed ofSYNAPSEcreature in your army grants access to a different Synaptic Imperative think of it as a beast transmitting its specialised instincts across the rest of the Hive Minds command beacons. Being able to wound almost anything on a 4+ suddenly opens up all kinds of abilities for the Nid book. Last up, and with the flashiest improvements, Tyranid Warriors. These are powerful, aura-like abilities that radiate from each and everySYNAPSEunit in your army until the end of that round and depending on your swarms composition, youll be able to pick between a jaw-dropping10of them. TheGrey KnightsandThousand Sonswent up for pre-order on GWs webstore in August 2021, in both standard and collectors edition variants. It gets worse these literal stomach bugs will also itch any survivors into such a frenzy that they lose their Objective Secured ability. Primaris Kevin: As awesome as the Hive Fleet Adaptations are, none of them hold a candle to giving a 5++ and reducing incoming damage by 1. Most importantly, theyll usually have access to D2 melee weapons, making them far more of a threat. There are also a couple of specialised Carnifex variants you can purchase, with Thornbacks being shootier fexes and the Screamer Killer being a specialised melee monstrosity with 10-11A! Codex: Chaos Knights was first available for pre-order on 14 May, 2022, as part of a Chaos Knights codex army set. This seething tide of mandibles, talons, guns, tails, and other errant limbs only grows in power when directed by cunningSYNAPSEcreatures, forming a carpet of doom that covers the battlefield. It synergizes with Maleceptors (more powers), makes every monster significantly harder to kill, makes the Synergistic Imperative of Zoanthropes less necessary, has a lot of powerful traits and Stratagems, and has minimal downsides. Codex: Tyranids 9th edition was released on TBD Unit points throughout Time. On the tenth day, however, Imperial defenders were caught unawares by this now-infamous bioform diving in on entrenched troops, stabbing left and right with its barbed ovipositor tail. This lets one of your units benefit from an extra Synaptic Imperative for a turn, and is both a flexible and potent tool in the abstract, and extremely good at enabling super-powered Maleceptor combos in the specific. An oppressive rain of spores and flying . Gunum: This is the best unit in the book as written. In the same month, the Astra Militarum (aka Imperial Guard) finally got their 9th Edition codex, packed in with the Cadia Stands bundle. Catalyst still provides access to a 5+ feel no pain mechanic for the target unit, but now has a casting range is Synaptic Link, which means you can potentially extend it far across your army where its needed most. HQ: There are some very, very nasty weapons available to your monsters, so this rules, and its totally fine on big squads of Hormagaunts too. Blade Parry was changed from a 3+ invulnerable in melee to reducing the Damage characteristic to 0 for the attack with the first failed save in melee. -1 hit in melee, Unique weapon called Ravenor talons S:U Ap-2 1d and scything talons. Remember, this doesnt just affect units near yourHive Tyrant if chosen,everySYNAPSEunit in your army will start emitting the same Synaptic Imperative. You can order it from the GW webstore now. Hunt (as the name suggests) has some strong mobility picks army wide Heroic from Ambush Predators seems extremely good for Carnifex-heavy lists, and if youre building a bit more in a dakka direction with them then Heightened Reflexes (fall back and shoot at -1) could be good as well. $59.50. Considering its applications are somewhat limited, its warp charge is a little high but Tyranids have enough bonuses to psychic rolls baked in its not a huge obstacle for a lot of units, and when this is good its really good. The biggest no-brainers on the list (or big-brainer for the latter maybe) are Dermic Symbiosis and Synaptic Enhancement. That model now rolls an extra D6 and discards one of the dice for all Psychic tests, which provides for some serious synergy with Maleceptors. Seems great on a Flyrant, but also very strong on a Trygon Prime, where the volume of attacks works super well with it. Not being able to take these on Characters is surprisingly restrictive (though relics give you plenty of ways of making those nasty) but some of these are pretty aggressively costed, and youre likely to include several of them. You can also getcustomDrukhari-themedplayer aid cardsand dice alongside the book, if youre so inclined. More straightforward but potentially powerful is The Passenger, upgraded Adrenal Glands providing +2 to advances and charges, great on anything youre planning to bring out of deep strike (and very stackable with various Hive Fleet Adaptations). ++Synaptic Enhancement, Patrol -2CP Your foes will really have something to worry about when you thrust a heap of suddenly nigh-invulnerableCarnifexesinto their most valuable units.***. You are now able to deploy these in locations that would be near places your soon-to-be dinner wants to be in, and do a different kind of zone control. Equally important, the relic now disallows rerolls to hit, which a lot of armies leverage to push tons of hits onto targets just by sheer numbers. The Deathwatch supplementincludes youve guessed it army-specific datasheets, rules, and bespoke Crusade content for the elite Chamber Militant of the Ordo Xenos, a.k.a. Today we're focusing on the latter - this book brings the points values of all of the current Warhammer 40,00 units from Citadel and Forge World right up to date in light of ongoing . ++2x Heavy Venom Cannon This beastie has theSYNAPSEkeyword, giving it sway over lesser bioforms like Gargoyles and making airborne swarms an altogether more tasty (and horrifying) prospect. ++4x Bonesword and Lashwhip Another chance to grab the Leagues of Votann codex is also on the way the full Leagues of Votann pre-order date has been declared as October 29. There are also a few auto-hitting weapons in this book with 18 range, so adding the range means you can get the boosted AP out of reserves, good news for Pyrovores in particular. Notably, this also separate from Perils, so anti-Perils tools like the Ghosthelm dont apply, and woe betide any poor caster that fails on a double 1. The Dark Angels supplement the fourth such Space Marine chapter supplement to have been announced so far featuresbespoke datasheets, Warlord Traits, Relics, and a Psychic Discipline, as well as a suite of Crusade campaign rules that represent the sombre quest of the Unforgiven, according to GW. Both the 9th editionGrey KnightsandThousand Sonscodexesreleased alongsidea double-army battlebox,Hexfire: Supernatural Warfare in the 41st Millennium. Finally, Feed is maybe a bit weaker overall, but still has some draws. It seems like Genestealers in general took a hit here and the Broodlord will probably be more at home in a cult. Still, the maw lock is cheap as hell and I love his abilitybut a trygon prime with the maw relic sounds hilarious to me . This is obviously fantastic if you want to take lots of monsters (you do), as it makes it harder for opponents to exploit your low model count to out-primary you, and harder to push you off key points when it really matters. Contents 1 1st Edition 2 2nd Edition 2.1 Boxed set volumes 2.2 Codices 2.3 Campaigns and Supplements 3 3rd Edition 3.1 Revisions See all details . Some armies will just shoot them, of course, but if your opponent is leaning on melee to do damage its bad news. The Lurk list really stands out, but all three have some good choices, and because of Hyper Adaptation existing were going to flip our normal script and talk about the custom trait options first. After its reveal in a May 16 Warhammer Communityblog post, the 9th edition AdMech codexwent up for pre-orderonMay 22, 2021, and was released on Saturday, May 29. As the title fighters for the new edition, Codex: Necrons and Codex: Space Marines were released before Christmas 2020, along with the Codex Supplements for the Blood Angels, Deathwatch, and Space Wolves. They also provide indirect fire as long as you have a SYNAPSE spotter, just applying an immediate mortal on a hit, and can choose to perform an Action instead of shooting to drop a unit of Spore Mines with d3 models per Biovore somewhere within 48 thats >6 from enemies. Fine, but not super spicy. If you want to find out how you go about devouring a whole entire planet for fun, profit and biomass make sure to check out our Crusade review on Tuesday. Codex: Tyranids First up is Codex: Tyranids. The positioning criteria are also way harder than it appears on a first read it says you can start the Action if youre within 6 of the enemy deployment zone, but on completion the marker has to be placed Wholly Within their zone and within 1 of the performing unit, so functionally you have to make it right to the edge of their zone with at least one model. Start Competing: Chaos Space Marines Updated! The last one to mention is Enraged Reserves, which doubles your remaining wounds for the purposes of determining characteristics and also gives you a discount on an Epic Deed once per game.